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A maze navigation game which places more emphasis on nimble fingers and quick reaction than on finding the way out. The challenge is to avoid touching the walls: the player starts with 100 points, and controls a marker which must be guided towards the exit point; five skill settings determine the speed of the action. Each bump against the maze walls will deduct a point, and when finished, the player's performance is ranked according to the remaining score. The game's 10 levels may be played separately, or in succession - for an extra challenge, the multi-level maze carries the score from one level to the next.

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